I’ve been using this rack for two years now or more. Also requested it as a standard feature in Ableton library, but to no avail. So here it is, as simple as it gets: mid/side Audio Effect Rack. It consists of two channels, mid channel (width 0%) and side channel (width 200%). That’s all that was needed to make it work… once you know it. The reality is, not many people do.
I may make some more, depending on time and ideas coming (some ambitious ideas might take a long time to finish). I’m also looking forward to Oscillot modular synthesizer – it’s easier to add own little plugin to already existing library of over 100 devices, than to build fully-blown synth from scratch. Even Oscillot Lite version can sound great. Unfortunatelly, so far it got little attention from customers – much less than it deserves, IMO.
I am happy to welcome my new studio gear, Ableton Push.
It is probably the most desired midi controller out there. Finally got my own and tried it out. It is amazing tool!
The midi controllers, in general, are there to help with layering down arrangements difficult to manipulate with mouse – for example acid bassline with multiple automations. However, Push is also able to replace more conventional midi keyboard thanks to it’s clip recording and manipulation functions.
It’s also drum machine and sample player, which will help me target the areas I find particularly difficult: drum loops and improvised FX. Also, ability to play live and improvise may help when I get stuck at certain piece and don’t move forward.
Of course, controller itself doesn’t allow user to do anything otheriwse he couldn’t. But it cuts the time needed to lay down melody and structure of a track dramatically. Also allow to check different ideas and see if they work together just on a press of button. That’s what I needed and that’s what I’ve got 🙂
Not to mention Push in particular appears very sturdy and solid piece of gear, hopefully resistant to my destructive powers. It is the most expensive single thing I ever bought, so it better last for years!
I wonder where it leads me once I have more time to finish another production.
They say practice makes perfect. The mix is far from perfect yet, but there’s no big fail either. People enjoyed it and that’s all that matters.
Tracklist was improvised, just trying to pick random tunes in the key and mix them together. Playing with some FX and mixing at fast pace. It’s not the easiest way to play live, but when I improve the skills, it will be amazing. Always have ambitious plans and just try to realize them.
Hoping to post some more live mixes in upcoming months.
It doesn’t seem like such simple plugin would need any upgrade, but it had some issues, for which I apologize.
Now all the bugs with mono/stereo channels are gone.
Additionally, Comb Filter will not change it’s frequency with sampling rate. Sampling rates up to 192 KHz are supported in full range, at frequency 1 Hz. However, if you set higher frequency, sampling rate can be rised proportionally – there is no limit that could be reached in practical situation that I know of.
I made two tiny plugins in the meantime and want to share them with everybody.
Among hundreds of effect racks, mastering suites and filter banks sometimes it’s hard to find exactly what you are looking for. That thing was comb filter, as simple as possible. What it does is to filter out even or odd harmonics and boost the others – perfect for shaping the noise of percussion, in particular.
Take a look at frequency response from Wikipedia:
Alpha on the graph is represented by “Mix” knob, while “2pi” is your frequency.
Comb filters are also elements of phasers and flangers, so you may want to use them that way.
Plugin designed to reduce track volume before mastering without loss of precision.
Halving the volume may sound like trivial operation, but there’s more in it. If you try to lower the volume directly from your DAW, multiplying by real number may result in rounding error. Volume halver fixes that, as it multiplies the signal exactly by half, so no rounding is present. This way the only precision you may ever loose is the least sgnificant bit – but that’s inherent disadvantage of any computer system and not the tools you use.
It doesn’t even have GUI – just drop one on two on your track before mastering, so it does not clip.